All The Wonders

ALL THE WONDERS of A Different Pond

All the wonders of don’t cross the line, all the wonders of things to do, all the wonders of the secret project, all the wonders of little red, all the wonders of a poem for peter, all the wonders of samson in the snow, all the wonders of the storyteller, all the wonders of dory fantasmagory, all the wonders of maybe something beautiful, all the wonders of return, all the wonders of swatch.

journey return quest

The Journey Trilogy

In Books , Inside the Book by Mel Schuit August 8, 2016 2 Comments

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The brilliance of Aaron Becker’s Journey trilogy ( Journey , Quest , and Return ) goes beyond the quiet beauty of the individual stories and the not-so-quiet beauty of the illustrations. Rather, the brilliance lies in the visual journey Becker allows his readers to take through his books. The masterful visual continuity in each book allows each story to stand on its own as a separate, wordless adventure of a girl in a magical world, but all three books also seamlessly weave together to create a larger, more impactful story.

journey return quest

This immaculate continuity actually starts from the covers of the books. When we put all three together we can mark the visual journey that our young heroine—and we as readers—will make across all three stories: beginning, middle, and end. Daytime, sunset, and nighttime.

journey return quest

There is such a delightfully stark contrast between the girl’s first entrance into the magical world in Journey with her later re-entrance in Return : while she timidly steps through her door in the beginning, she sprints through the door by the end, excited for the adventure she knows she’ll find. Once again, we see that progression of daytime to nighttime, young wanderer to seasoned adventurer.

journey return quest

We watch her grow braver and more curious over the course of each book, and Becker beautifully parallels that growth in character with an advancement in illustration technique: we get to continue our visual journey of this new world with new perspectives of the cities and people.

journey return quest

Just as we get to know the young girl’s character over the course of three books, we get to know the kingdom, too. The city becomes more dynamic as the adventures become more complex, and Becker does a beautiful job of connecting the pieces of each story to fully develop the magical world. And, of course, we get the added bonus of seeing the world through the girl’s father’s perspective in Return .

journey return quest

Each book is like an intricate puzzle piece, and Return is a beautiful, final piece to the adventure.

Be sure to check out our ALL THE WONDERS of Return post for an interview with Return creator Aaron Becker, an exploration of wordless books, and a festive make-your-own-lantern craft!

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Purchase Journey , Quest , and Return for your readers.

About the Author

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Mel is a picture book author, illustrator, and enthusiast with an MA in Children’s Literature, an MFA in Writing for Children, and a BA in Studio Art. She is currently querying her first picture book about Penelope, a pineapple who is trying to find a creative solution to a very spiky problem. Visit her at LetsTalkPictureBooks.com and follow her on twitter and Instagram @spiky_Penelope

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where can i buy the trilogy in the uk?

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BOOKS RETURN

Welcome the much-anticipated finale of Caldecott Honoree Aaron Becker’s wordless trilogy—a spectacular, emotionally satisfying story that brings its adventurer home.

Failing to get the attention of her busy father, a lonely girl turns back to a fantastic world for friendship and adventure. It’s her third journey into the enticing realm of kings and emperors, castles and canals, exotic creatures and enchanting landscapes. This time, it will take something truly powerful to persuade her to return home, as a gripping backstory is revealed that will hold readers in its thrall. Caldecott Honor winner Aaron Becker delivers a suspenseful and moving climax to his wordless trilogy, an epic that began with the award-winning Journey and continued with the celebrated follow-up Quest.

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“The dazzling, wordless picture-book trilogy that began with “Journey” (2013) and “Quest” (2014) comes to a rapturous conclusion with “Return”, as Aaron Becker brings children ages 4-9 back to the hushed, lantern-hung woods and fantastical turrets and waterways of a marvelous realm. Rich indigos, purples and golds predominate in Mr. Becker’s captivating pictures of a child and her surprise companion whose love and ingenuity win the day in a setting of magical beauty.” — The Wall Street Journal

Click here to order RETURN from bookshop.org and help support independent booksellers across the country!

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journey return quest

A Wordless Journey, Quest, and Return

January 11, 2017 by Laura Peterson 4 Comments

It’s not very often that you hear of a trilogy of picture books; I frequently see popular series for early readers or for older kids, but picture books seldom seem to get the opportunity to tell a story longer than thirty-two pages. Thankfully, Aaron Becker’s beautiful wordless Journey trilogy has busted that trend. I first discovered Journey back in early 2014 when I wrote a post about wordless picture books; since then, the trilogy has been completed with Quest (2014) and Return (2016).  I think these types of books are so much fun to read; in addition to featuring beautiful art, they present such an opportunity for creativity for the reader as well, interpreting what the characters might be saying or choosing words to add to the images. A huge adventure unfolds over the course of these three stories, on the scale of some epic, 300-page novels you might be familiar with. Magical kingdoms, underwater exploring, flights from danger, trickery, deceit, broken and restored relationships: it’s all here. Becker has painted a story that is both beautiful to look at and beautiful to experience.

The first book, Journey , begins with the wise implementation of an important tool of the imagination; color. Bored at home and searching for someone to play with, a girl notices a bright red piece of chalk on her bedroom floor. She picks it up and draws a door on her wall. Lo and behold, the door opens, and she steps into another world. (It’s very Harold and the Purple Crayon–like.) In moments of crisis on the girl’s adventure, the chalk becomes a tool to create what she needs; a boat, a hot air balloon, a flying carpet. Journey ends with the beginning of a friendship; a vivid purple bird in the magical world leads the girl back to its creator, a boy with his own piece of chalk. This story ends with them cycling off together, in search of further adventures.

Quest picks up right where Journey left off; caught in the rain, the boy and girl are surprised by a man dressed as a king who steps through a door in the park they are visiting. The king gives the friends a map, and explains that their mission is to retrieve six colors from various places in the magical world. It’s amazing what Becker can convey through images; the sense of peril in this story is heightened when, just as the king has finished his explanation, he is captured by soldiers and taken away, leaving his orange chalk behind. As the children seek to fulfill their mission, it becomes clear that the soldiers are also in search of the colors. At this point we’ve seen so many fun examples of what the colors can create that it’s very disconcerting to think of them in the hands of an enemy. Thankfully, everything works out for the best, and after being given their own crowns by the king himself, our heroes are left back in the park where they started, setting the stage for….

Return . This last book opens on a different scene; brimming with tales over her adventures, the girl tries to get the attention of her dad, hard at work in his art studio. Finally giving up, she goes back to the magic world to meet up with the boy and the king, and eventually the dad follows, amazed at what he is seeing. Before everyone can get well acquainted, however, the soldiers return, this time with a magic box that somehow captures some of the colors inside it. The boy and the king are captured, but the girl and her dad escape, and it’s up to them to mount a rescue mission and save the colors. The ending is lovely, so I won’t spoil it here…but I think this is my favorite of the trilogy. The relationship between the girl and her dad is such a great reminder to leave time for play with our loved ones. I love the idea of the boy and girl drawing the grown-up into their imaginative adventure. Each time I read these books I notice another nuance that I didn’t catch before, or some new pattern that follows throughout the story. The illustrations are so rich that I could include paragraphs of detail here; but it’s better if you just pick them up and see for yourself! Enjoy the Journey trilogy.

Featured image courtesy of Aaron Becker, storybreathing.com

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January 11, 2017 at 11:45 am

Love this series, Laura! The books are absolutely gorgeous.

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January 12, 2017 at 11:21 pm

This sounds lovely! I’m definitely intrigued and I think I’m going to have to track these down.

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January 30, 2017 at 12:28 pm

I am going to have to check out these books! thanks Laura!

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January 17, 2020 at 6:28 pm

How beautifully put Laura. I am a Primary school teacher and am very passionate about children’s literature. I have all three books and have used these to engage the imagination of many children in my class over the years. This is definitely one of my favourite trilogies that I’d recommend to anyone and the illustrations are just lovely. Some pages are worthy of framing! I also notice something new each time I read these stories, and that’s a sign of a wonderful book!

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Wednesday, September 14, 2016

Book review: journey (2013), quest (2014), and return (2016) by aaron becker.

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Journey, Quest, and Return by Aaron Becker Lesson Plans & Activities

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Description

A guided reading or interactive read aloud lesson plan bundle for a 3 week unit for the wordless books Journey, Quest, and Return by Aaron Becker.  Great trilogy for examining character development.

Lessons and activities focus on:

  • close reading for patterns
  • summarizing
  • describing character feelings and traits
  • analyzing foreshadowing
  • comparing and contrasting
  • author's message / lesson

The lesson plans include:

  • teacher script with strategic stopping points and questions for students to discuss
  • printable prompts for student post-reading responses through discussion in writing or reading response logs
  • 4-5 day plan
  • Discussion questions
  • Suggested discussion strategies
  • Strategic stopping points for questioning and close reading
  • Anchor chart examples
  • Sentence stems / frames for oracy and vocabulary development
  • Great for bilingual classrooms
  • Printable worksheets for written responses

How to Use This Resource:

  • whole group
  • small group
  • as a reading  intervention
  • special education (SPED)
  • bilingual or Dual Language / DLI classrooms
  • with ELLs for ESL instruction
  • Great for K, 1st, 2nd, 3rd, 4th or 5th grade

Your kindergarten, first grade, second grade, third, fourth or fifth grade students will love these stories!

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You May Also Like:

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Journey, Quest, and Return by Aaron Becker Lesson Plans & Activities

Journey, Quest, and Return by Aaron Becker Lesson Plans & Activities

Josh Teaches Everything

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7 October 2018

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Resources included (3)

Journey by Aaron Becker Lesson Planner and Activities

Journey by Aaron Becker Lesson Planner and Activities

Quest by Aaron Becker Lesson Planner and Activities

Quest by Aaron Becker Lesson Planner and Activities

Return by Aaron Becker Lesson Planner and Activities

Return by Aaron Becker Lesson Planner and Activities

✏ This is an interactive read aloud lesson plan bundle for a 3 week comprehensive literacy unit for the wordless books Journey, Quest, and Return by Aaron Becker. The plans include a teacher script with strategic stopping points and questions for students in each book. It also includes printable prompts for student responses in writing or thoughtful logs. Journey, Quest, and Return are the titles in English and can be found under the same title in Spanish and the lesson lends itself for either English, Spanish, French or dual language / dual immersion instruction. This wordless book is great for vocabulary development. This lesson is focused on a theme of patterns, summarizing, character feelings/attributes, foreshadowing, inferring, comparing and contrasting and author’s message but can easily be modified for other uses.

This resource includes:

☞ 3 weekly plans. ✔

☛ Teacher script ✔

☞ Strategic stopping points for questioning, prompting, and close reading ✔

☛ Sentence stems / frames for oracy and vocabulary development ✔

☞ Great for bilingual classrooms ✔

☛ Printable prompts for student response through writing ✔

If you enjoy this resource, please review it! This will help me make more resources.

If you have any questions, I will reply within 24 hours.

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Copyright © Josh Teaches Everything. All rights reserved by author. This file is to be used by the original downloader only. Copying for more than one teacher, classroom, department, school, or school system is prohibited. This product may not be displayed or distributed digitally for public view. Failure to comply is copyright infringement and a violation of the Digital Millenium Copyright Act (DMCA). Clipart and elements found in this PDF are copyrighted and cannot be extracted and used outside of this file without permission or license. Intended for classroom and personal use only.

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The Hero's Journey: 12 Steps to a Classic Story Structure

The Hero's Journey is a timeless story structure which follows a protagonist on an unforeseen quest, where they face challenges, gain insights, and return home transformed. From Theseus and the Minotaur to The Lion King , so many narratives follow this pattern that it’s become ingrained into our cultural DNA. 

In this post, we'll show you how to make this classic plot structure work for you — and if you’re pressed for time, download our cheat sheet below for everything you need to know.

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Hero's Journey Template

Plot your character's journey with our step-by-step template.

What is the Hero’s Journey?

The Hero's Journey, also known as the monomyth, is a story structure where a hero goes on a quest or adventure to achieve a goal, and has to overcome obstacles and fears, before ultimately returning home transformed.

This narrative arc has been present in various forms across cultures for centuries, if not longer, but gained popularity through Joseph Campbell's mythology book, The Hero with a Thousand Faces . While Campbell identified 17 story beats in his monomyth definition, this post will concentrate on a 12-step framework popularized in 2007 by screenwriter Christopher Vogler in his book The Writer’s Journey .

The 12 Steps of the Hero’s Journey

A circular illustration of the 12 steps of the hero's journey with an adventurous character in the center.

The Hero's Journey is a model for both plot points and character development : as the Hero traverses the world, they'll undergo inner and outer transformation at each stage of the journey. The 12 steps of the hero's journey are: 

  • The Ordinary World. We meet our hero.
  • Call to Adventure. Will they meet the challenge?
  • Refusal of the Call. They resist the adventure.
  • Meeting the Mentor. A teacher arrives.
  • Crossing the First Threshold. The hero leaves their comfort zone.
  • Tests, Allies, Enemies. Making friends and facing roadblocks.
  • Approach to the Inmost Cave. Getting closer to our goal.
  • Ordeal. The hero’s biggest test yet!
  • Reward (Seizing the Sword). Light at the end of the tunnel
  • The Road Back. We aren’t safe yet.
  • Resurrection. The final hurdle is reached.
  • Return with the Elixir. The hero heads home, triumphant.

Believe it or not, this story structure also applies across mediums and genres (and also works when your protagonist is an anti-hero! ). Let's dive into it.

1. Ordinary World

In which we meet our Hero.

The journey has yet to start. Before our Hero discovers a strange new world, we must first understand the status quo: their ordinary, mundane reality.

It’s up to this opening leg to set the stage, introducing the Hero to readers. Importantly, it lets readers identify with the Hero as a “normal” person in a “normal” setting, before the journey begins.

2. Call to Adventure

In which an adventure starts.

The call to adventure is all about booting the Hero out of their comfort zone. In this stage, they are generally confronted with a problem or challenge they can't ignore. This catalyst can take many forms, as Campbell points out in Hero with a Thousand Faces . The Hero can, for instance:

  • Decide to go forth of their own volition;
  • Theseus upon arriving in Athens.
  • Be sent abroad by a benign or malignant agent;
  • Odysseus setting off on his ship in The Odyssey .
  • Stumble upon the adventure as a result of a mere blunder;
  • Dorothy when she’s swept up in a tornado in The Wizard of Oz .
  • Be casually strolling when some passing phenomenon catches the wandering eye and lures one away from the frequented paths of man.
  • Elliot in E.T. upon discovering a lost alien in the tool shed.

The stakes of the adventure and the Hero's goals become clear. The only question: will he rise to the challenge?

Neo in the Matrix answering the phone

3. Refusal of the Call

In which the Hero digs in their feet.

Great, so the Hero’s received their summons. Now they’re all set to be whisked off to defeat evil, right?

Not so fast. The Hero might first refuse the call to action. It’s risky and there are perils — like spiders, trolls, or perhaps a creepy uncle waiting back at Pride Rock . It’s enough to give anyone pause.

In Star Wars , for instance, Luke Skywalker initially refuses to join Obi-Wan on his mission to rescue the princess. It’s only when he discovers that his aunt and uncle have been killed by stormtroopers that he changes his mind.

4. Meeting the Mentor

In which the Hero acquires a personal trainer.

The Hero's decided to go on the adventure — but they’re not ready to spread their wings yet. They're much too inexperienced at this point and we don't want them to do a fabulous belly-flop off the cliff.

Enter the mentor: someone who helps the Hero, so that they don't make a total fool of themselves (or get themselves killed). The mentor provides practical training, profound wisdom, a kick up the posterior, or something abstract like grit and self-confidence.

Harry holding the Marauder's Map with the twins

Wise old wizards seem to like being mentors. But mentors take many forms, from witches to hermits and suburban karate instructors. They might literally give weapons to prepare for the trials ahead, like Q in the James Bond series. Or perhaps the mentor is an object, such as a map. In all cases, they prepare the Hero for the next step.

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5. Crossing the First Threshold

In which the Hero enters the other world in earnest.

Now the Hero is ready — and committed — to the journey. This marks the end of the Departure stage and is when the adventure really kicks into the next gear. As Vogler writes: “This is the moment that the balloon goes up, the ship sails, the romance begins, the wagon gets rolling.”

From this point on, there’s no turning back.

Like our Hero, you should think of this stage as a checkpoint for your story. Pause and re-assess your bearings before you continue into unfamiliar territory. Have you:

  • Launched the central conflict? If not, here’s a post on types of conflict to help you out.
  • Established the theme of your book? If not, check out this post that’s all about creating theme and motifs .
  • Made headway into your character development? If not, this character profile template may be useful:

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Reedsy’s Character Profile Template

A story is only as strong as its characters. Fill this out to develop yours.

6. Tests, Allies, Enemies

In which the Hero faces new challenges and gets a squad.

When we step into the Special World, we notice a definite shift. The Hero might be discombobulated by this unfamiliar reality and its new rules. This is generally one of the longest stages in the story , as our protagonist gets to grips with this new world.

This makes a prime hunting ground for the series of tests to pass! Luckily, there are many ways for the Hero to get into trouble:

  • In Jumanji: Welcome to the Jungle , Spencer, Bethany, “Fridge,” and Martha get off to a bad start when they bump into a herd of bloodthirsty hippos.
  • In his first few months at Hogwarts, Harry Potter manages to fight a troll, almost fall from a broomstick and die, and get horribly lost in the Forbidden Forest.
  • Marlin and Dory encounter three “reformed” sharks, get shocked by jellyfish, and are swallowed by a blue whale en route to finding Nemo.

The shark scares Marlin and Dory in Finding Nemo

This stage often expands the cast of characters. Once the protagonist is in the Special World, he will meet allies and enemies — or foes that turn out to be friends and vice versa. He will learn a new set of rules from them. Saloons and seedy bars are popular places for these transactions, as Vogler points out (so long as the Hero survives them).

7. Approach to the Inmost Cave

In which the Hero gets closer to his goal.

This isn’t a physical cave. Instead, the “inmost cave” refers to the most dangerous spot in the other realm — whether that’s the villain’s chambers, the lair of the fearsome dragon, or the Death Star. Almost always, it is where the ultimate goal of the quest is located.

Note that the protagonist hasn’t entered the Inmost Cave just yet. This stage is all about the approach to it. It covers all the prep work that's needed in order to defeat the villain.

In which the Hero faces his biggest test of all thus far.

Of all the tests the Hero has faced, none have made them hit rock bottom — until now. Vogler describes this phase as a “black moment.” Campbell refers to it as the “belly of the whale.” Both indicate some grim news for the Hero.

The protagonist must now confront their greatest fear. If they survive it, they will emerge transformed. This is a critical moment in the story, as Vogler explains that it will “inform every decision that the Hero makes from this point forward.”

The Ordeal is sometimes not the climax of the story. There’s more to come. But you can think of it as the main event of the second act — the one in which the Hero actually earns the title of “Hero.”

9. Reward (Seizing the Sword)

In which the Hero sees light at the end of the tunnel.

Our Hero’s been through a lot. However, the fruits of their labor are now at hand — if they can just reach out and grab them! The “reward” is the object or knowledge the Hero has fought throughout the entire journey to hold.

Once the protagonist has it in their possession, it generally has greater ramifications for the story. Vogler offers a few examples of it in action:

  • Luke rescues Princess Leia and captures the plans of the Death Star — keys to defeating Darth Vader.
  • Dorothy escapes from the Wicked Witch’s castle with the broomstick and the ruby slippers — keys to getting back home.

Luke Sjywalker saves Princess Leila

10. The Road Back

In which the light at the end of the tunnel might be a little further than the Hero thought.

The story's not over just yet, as this phase marks the beginning of Act Three. Now that he's seized the reward, the Hero tries to return to the Ordinary World, but more dangers (inconveniently) arise on the road back from the Inmost Cave.

More precisely, the Hero must deal with the consequences and aftermath of the previous act: the dragon, enraged by the Hero who’s just stolen a treasure from under his nose, starts the hunt. Or perhaps the opposing army gathers to pursue the Hero across a crowded battlefield. All further obstacles for the Hero, who must face them down before they can return home.

11. Resurrection

In which the last test is met.

Here is the true climax of the story. Everything that happened prior to this stage culminates in a crowning test for the Hero, as the Dark Side gets one last chance to triumph over the Hero.

Vogler refers to this as a “final exam” for the Hero — they must be “tested once more to see if they have really learned the lessons of the Ordeal.” It’s in this Final Battle that the protagonist goes through one more “resurrection.” As a result, this is where you’ll get most of your miraculous near-death escapes, à la James Bond's dashing deliverances. If the Hero survives, they can start looking forward to a sweet ending.

12. Return with the Elixir

In which our Hero has a triumphant homecoming.

Finally, the Hero gets to return home. However, they go back a different person than when they started out: they’ve grown and matured as a result of the journey they’ve taken.

But we’ve got to see them bring home the bacon, right? That’s why the protagonist must return with the “Elixir,” or the prize won during the journey, whether that’s an object or knowledge and insight gained.

Of course, it’s possible for a story to end on an Elixir-less note — but then the Hero would be doomed to repeat the entire adventure.

Examples of The Hero’s Journey in Action

To better understand this story template beyond the typical sword-and-sorcery genre, let's analyze three examples, from both screenplay and literature, and examine how they implement each of the twelve steps. 

The 1976 film Rocky is acclaimed as one of the most iconic sports films because of Stallone’s performance and the heroic journey his character embarks on.

Sylvester Stallone as Rocky

  • Ordinary World. Rocky Balboa is a mediocre boxer and loan collector — just doing his best to live day-to-day in a poor part of Philadelphia.
  • Call to Adventure. Heavyweight champ Apollo Creed decides to make a big fight interesting by giving a no-name loser a chance to challenge him. That loser: Rocky Balboa.
  • Refusal of the Call. Rocky says, “Thanks, but no thanks,” given that he has no trainer and is incredibly out of shape.
  • Meeting the Mentor. In steps former boxer Mickey “Mighty Mick” Goldmill, who sees potential in Rocky and starts training him physically and mentally for the fight.
  • Crossing the First Threshold. Rocky crosses the threshold of no return when he accepts the fight on live TV, and 一 in parallel 一 when he crosses the threshold into his love interest Adrian’s house and asks her out on a date.
  • Tests, Allies, Enemies. Rocky continues to try and win Adrian over and maintains a dubious friendship with her brother, Paulie, who provides him with raw meat to train with.
  • Approach to the Inmost Cave. The Inmost Cave in Rocky is Rocky’s own mind. He fears that he’ll never amount to anything — something that he reveals when he butts heads with his trainer, Mickey, in his apartment.
  • Ordeal. The start of the training montage marks the beginning of Rocky’s Ordeal. He pushes through it until he glimpses hope ahead while running up the museum steps.
  • Reward (Seizing the Sword). Rocky's reward is the restoration of his self-belief, as he recognizes he can try to “go the distance” with Apollo Creed and prove he's more than "just another bum from the neighborhood."
  • The Road Back. On New Year's Day, the fight takes place. Rocky capitalizes on Creed's overconfidence to start strong, yet Apollo makes a comeback, resulting in a balanced match.
  • Resurrection. The fight inflicts multiple injuries and pushes both men to the brink of exhaustion, with Rocky being knocked down numerous times. But he consistently rises to his feet, enduring through 15 grueling rounds.
  • Return with the Elixir. Rocky loses the fight — but it doesn’t matter. He’s won back his confidence and he’s got Adrian, who tells him that she loves him.

Moving outside of the ring, let’s see how this story structure holds on a completely different planet and with a character in complete isolation. 

The Martian 

In Andy Weir’s self-published bestseller (better known for its big screen adaptation) we follow astronaut Mark Watney as he endures the challenges of surviving on Mars and working out a way to get back home.

Matt Demon walking

  • The Ordinary World. Botanist Mark and other astronauts are on a mission on Mars to study the planet and gather samples. They live harmoniously in a structure known as "the Hab.”
  • Call to Adventure. The mission is scrapped due to a violent dust storm. As they rush to launch, Mark is flung out of sight and the team believes him to be dead. He is, however, very much alive — stranded on Mars with no way of communicating with anyone back home.
  • Refusal of the Call. With limited supplies and grim odds of survival, Mark concludes that he will likely perish on the desolate planet.
  • Meeting the Mentor. Thanks to his resourcefulness and scientific knowledge he starts to figure out how to survive until the next Mars mission arrives.
  • Crossing the First Threshold. Mark crosses the mental threshold of even trying to survive 一 he successfully creates a greenhouse to cultivate a potato crop, creating a food supply that will last long enough.
  • Tests, Allies, Enemies. Loneliness and other difficulties test his spirit, pushing him to establish contact with Earth and the people at NASA, who devise a plan to help.  
  • Approach to the Inmost Cave. Mark faces starvation once again after an explosion destroys his potato crop.
  • Ordeal. A NASA rocket destined to deliver supplies to Mark disintegrates after liftoff and all hope seems lost.
  • Reward (Seizing the Sword). Mark’s efforts to survive are rewarded with a new possibility to leave the planet. His team 一 now aware that he’s alive 一 defies orders from NASA and heads back to Mars to rescue their comrade.
  • The Road Back. Executing the new plan is immensely difficult 一 Mark has to travel far to locate the spaceship for his escape, and almost dies along the way.
  • Resurrection. Mark is unable to get close enough to his teammates' ship but finds a way to propel himself in empty space towards them, and gets aboard safely.
  • Return with the Elixir. Now a survival instructor for aspiring astronauts, Mark teaches students that space is indifferent and that survival hinges on solving one problem after another, as well as the importance of other people’s help.

Coming back to Earth, let’s now examine a heroine’s journey through the wilderness of the Pacific Crest Trail and her… humanity. 

The memoir Wild narrates the three-month-long hiking adventure of Cheryl Strayed across the Pacific coast, as she grapples with her turbulent past and rediscovers her inner strength.

Reese Witherspoon hiking the PCT

  • The Ordinary World. Cheryl shares her strong bond with her mother who was her strength during a tough childhood with an abusive father.
  • Call to Adventure. As her mother succumbs to lung cancer, Cheryl faces the heart-wrenching reality to confront life's challenges on her own.
  • Refusal of the Call. Cheryl spirals down into a destructive path of substance abuse and infidelity, which leads to hit rock bottom with a divorce and unwanted pregnancy. 
  • Meeting the Mentor. Her best friend Lisa supports her during her darkest time. One day she notices the Pacific Trail guidebook, which gives her hope to find her way back to her inner strength.
  • Crossing the First Threshold. She quits her job, sells her belongings, and visits her mother’s grave before traveling to Mojave, where the trek begins.
  • Tests, Allies, Enemies. Cheryl is tested by her heavy bag, blisters, rattlesnakes, and exhaustion, but many strangers help her along the trail with a warm meal or hiking tips. 
  • Approach to the Inmost Cave. As Cheryl goes through particularly tough and snowy parts of the trail her emotional baggage starts to catch up with her.  
  • Ordeal. She inadvertently drops one of her shoes off a cliff, and the incident unearths the helplessness she's been evading since her mother's passing.
  • Reward (Seizing the Sword). Cheryl soldiers on, trekking an impressive 50 miles in duct-taped sandals before finally securing a new pair of shoes. This small victory amplifies her self-confidence.
  • The Road Back. On the last stretch, she battles thirst, sketchy hunters, and a storm, but more importantly, she revisits her most poignant and painful memories.
  • Resurrection. Cheryl forgives herself for damaging her marriage and her sense of worth, owning up to her mistakes. A pivotal moment happens at Crater Lake, where she lets go of her frustration at her mother for passing away.
  • Return with the Elixir. Cheryl reaches the Bridge of the Gods and completes the trail. She has found her inner strength and determination for life's next steps.

There are countless other stories that could align with this template, but it's not always the perfect fit. So, let's look into when authors should consider it or not.

When should writers use The Hero’s Journey?

3jQDdq8HREc Video Thumb

The Hero’s Journey is just one way to outline a novel and dissect a plot. For more longstanding theories on the topic, you can go this way to read about the ever-popular Three-Act Structure or here to discover Dan Harmon's Story Circle and three more prevalent structures .

So when is it best to use the Hero’s Journey? There are a couple of circumstances which might make this a good choice.

When you need more specific story guidance than simple structures can offer

Simply put, the Hero’s Journey structure is far more detailed and closely defined than other story structure theories. If you want a fairly specific framework for your work than a thee-act structure, the Hero’s Journey can be a great place to start.

Of course, rules are made to be broken . There’s plenty of room to play within the confines of the Hero’s Journey, despite it appearing fairly prescriptive at first glance. Do you want to experiment with an abbreviated “Resurrection” stage, as J.K. Rowling did in Harry Potter and the Sorcerer’s Stone? Are you more interested in exploring the journey of an anti-hero? It’s all possible.

Once you understand the basics of this universal story structure, you can use and bend it in ways that disrupt reader expectations.

Need more help developing your book? Try this template on for size:

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When your focus is on a single protagonist

No matter how sprawling or epic the world you’re writing is, if your story is, at its core, focused on a single character’s journey, then this is a good story structure for you. It’s kind of in the name! If you’re dealing with an entire ensemble, the Hero’s Journey may not give you the scope to explore all of your characters’ plots and subplot — a broader three-act structure may give you more freedom to weave a greater number story threads. ​​

Which story structure is right for you?

Take this quiz and we'll match your story to a structure in minutes!

Whether you're a reader or writer, we hope our guide has helped you understand this universal story arc. Want to know more about story structure? We explain 6 more in our guide — read on!

6 responses

PJ Reece says:

25/07/2018 – 19:41

Nice vid, good intro to story structure. Typically, though, the 'hero's journey' misses the all-important point of the Act II crisis. There, where the hero faces his/her/its existential crisis, they must DIE. The old character is largely destroyed -- which is the absolute pre-condition to 'waking up' to what must be done. It's not more clever thinking; it's not thinking at all. Its SEEING. So many writing texts miss this point. It's tantamount to a religions experience, and nobody grows up without it. STORY STRUCTURE TO DIE FOR examines this dramatic necessity.

↪️ C.T. Cheek replied:

13/11/2019 – 21:01

Okay, but wouldn't the Act II crisis find itself in the Ordeal? The Hero is tested and arguably looses his/her/its past-self for the new one. Typically, the Hero is not fully "reborn" until the Resurrection, in which they defeat the hypothetical dragon and overcome the conflict of the story. It's kind of this process of rebirth beginning in the earlier sections of the Hero's Journey and ending in the Resurrection and affirmed in the Return with the Elixir.

Lexi Mize says:

25/07/2018 – 22:33

Great article. Odd how one can take nearly every story and somewhat plug it into such a pattern.

Bailey Koch says:

11/06/2019 – 02:16

This was totally lit fam!!!!

↪️ Bailey Koch replied:

11/09/2019 – 03:46

where is my dad?

Frank says:

12/04/2020 – 12:40

Great article, thanks! :) But Vogler didn't expand Campbell's theory. Campbell had seventeen stages, not twelve.

Comments are currently closed.

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Quest (Aaron Becker's Wordless Trilogy, 2)

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Quest (Aaron Becker's Wordless Trilogy, 2) Hardcover – Picture Book, August 26, 2014

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  • Book 2 of 3 Journey Trilogy
  • Print length 40 pages
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  • Grade level Preschool - 3
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  • Publication date August 26, 2014
  • ISBN-10 0763665959
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adventure; imagination; magic; mission; hidden door; fantasy; journey

'Picture books rarely feel this epic'

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  • Publisher ‏ : ‎ Candlewick; First Edition (August 26, 2014)
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  • Reading age ‏ : ‎ 2 - 6 years, from customers
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  • Item Weight ‏ : ‎ 1.09 pounds
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Born in Baltimore, Aaron Becker moved to California to attend Pomona College where he scored his first illustration job designing t-shirts for his water polo team. Since then, he's traveled to Kenya, Japan, Sweden, and Tahiti backpacking around while looking for good things to eat and feeding his imagination. He now lives with his family in Amherst, MA where he's busy at work on his next book project. You can find out more about what he's been up to lately at storybreathing.com.

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Honkai: Star Rail Wiki

Welcome to the Honkai: Star Rail Wiki ! Come on and join our Discord server to discuss the game or editing! For mobile users, please use the Desktop version to have the full reading experience. Please note that the wiki contains unmarked spoilers . Read at your own risk.

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A mystery Google gadget with 60GHz Soli radar just crossed the FCC

It’s ‘wireless,’ but it has a ‘base plate’....

By Sean Hollister , a senior editor and founding member of The Verge who covers gadgets, games, and toys. He spent 15 years editing the likes of CNET, Gizmodo, and Engadget.

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An artist’s depiction of Google’s Soli radar.

We’ve been waiting for Google’s tiny radar to fulfill its potential for years. Now, it looks like the company’s at least giving Soli another chance. According to filings at the Federal Communications Commission (FCC), Google now has a mystery “wireless device” that features the short-range 60GHz radar tech — as well as 802.11n Wi-Fi, Bluetooth, and a “base plate” of some kind.

What could this device possibly be? One early educated guess is that it’s simply a new Nest Thermostat, and that could make sense. The FCC filings don’t show this device having any other radios beyond 2.4GHz and 60GHz; the 2020 Nest Thermostat was similarly light on radios, but it did use Soli radar to automatically detect when you’re in front of the thermostat and light up the display invisibly hidden behind its mirror. It’d also make sense for a thermostat to have a “base plate,” of course, whether wall mountable or possibly even a stand .

The new device has a “base plate.”

An update to Google’s 2021 Nest Hub , which added Soli radar for sleep tracking, seems less likely — a smart home hub would certainly have a low-power radio tech like Thread or Zigbee to control other smart home gadgets, and there’s no mention of either here. But in 2024, I’d honestly expect any Google smart home gadget to have Thread, so would it really be a thermostat or smoke alarm or that sort of gadget?

It does seem to be something hardwired, since there’s no mention of batteries — not even the pair of AAA batteries that showed up in the FCC filing for the 2020 Nest Thermostat. Today’s filing shows the new mystery gadget was tested either plugged into AC power (via a “setup box”) or plugged into a USB cable plugged into a laptop. (Early Nest Thermostats do technically have USB ports that can be used for charging.)

I have a hard time imagining it could be a smart speaker with only 2.4GHz 802.11n Wi-Fi, as even Google’s cheapest Nest Mini speakers support the 5GHz band as well.

Could it possibly be the leaked Pixel Watch 3 ? One of Google’s earliest tech demos for Soli was in a smartwatch , and Google’s watches don’t use the 5GHz band; 2.4GHz, Bluetooth, and Soli would be enough for a Wi-Fi-only variant of the watch, and the “base plate” could be a charger. But no, Google claims this device will normally be at least 20cm away from a person and didn’t conduct radiation testing for that reason:

Not a device you’d wear or hold.

That’s similar to what it said about the Nest Thermostat in 2020: “The antenna of this product, under normal use condition, is at least 20cm away from the body of the user. So, this device is classified as Mobile Device.”

Any FCC sleuths have a better idea? For now, I’m thinking it’s still a mystery.

By the way, Google isn’t the only company that’s tried tiny radar in gadgets. Amazon launched radar for sleep tracking in its Halo Rise smart lamp , too, before it axed that product alongside the entire Halo division .

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For the Dad Who Has Everything

Growing up with a father who absolutely, positively doesn’t want your presents..

There are two kinds of dads—the ones who have embraced mobile ordering at Starbucks and the ones who drive around holding an open mug of black coffee from home, raising it in the air when they go over a bump so it doesn’t slosh and get on their dress pants. Ones who, when they receive a thermos you’ve given them for Christmas, a perfect gift in its father-friendly practicality, will study it at arm’s length and say, “Ah, very nice,” which means they’re going to return it.

My sister Caroline has taken to giving my dad only the necessities on holidays. She’ll throw Band-Aids, a bottle of Goo Gone, or masking tape in a reused gift bag, Anything she knows he’ll use, anything short of toilet paper. “There’s some olives for you in the fridge,” she says, pleased to have spent no more than $20 and given him things he actually likes. The rest of us continue in vain wrapping up golf shirts and grill brushes, books about the Mob he’d already gotten from the library, and things that—God forbid—come with a USB. You know it won’t go well when he opens something and you have to explain it. “So you know how your current wallet looks like it belongs in a pond…?”

“Ah, thank you,” he says. “Very nice.”

He doesn’t care for cars or watches or the “latest” anything. If some piece of technology is described as “innovative” or “life-changing,” he wants nothing to do with it. Tragically, he’s happy with what he has.

He got a smartphone only when work and photos of his grandkids required it. He’ll watch the occasional YouTube video of a boy without arms kicking for his high school football team, but when he’s not working, he’s not online. When he has to check in for flights, he prefers to call my sister Christine to do it for him. She now answers all his calls, “Southwest Airlines?”

“Everyone and their gadgets,” he says, posted up in his Adirondack chair. Not scrolling, not wanting, just reading a book about submarine warfare, wearing a shirt my mom has begged him to get rid of.

We were never lacking for the important things growing up, but my parents didn’t indulge in the bells and whistles typical of ’90s suburban life. More than one TV, for example. Cable. A leather couch. Stuff from Target. Paper towels. Our friends went wild for the tire swing in our backyard, but we would have traded it in a second to play Mario Kart in central air conditioning.

“You know, I could buy a BMW if I wanted to,” my dad would say (though he faithfully took the Metra train every day to work). “We could have a lake house like some of your friends.” For spring break my freshman year of high school, my family drove three hours from our home outside Chicago to the Mississippi to watch bald eagles in the freezing rain. As we drove back to the Hampton Inn, the dollar bills in our pockets too wet for the vending machine, he said, “You know, I could have flown us all to Mexico.”

When it came to food, the best thing to spend money on, we never had more than we needed. If we did have an extra box of crackers lying around, with seven people in the house it wouldn’t last a day. If it was a special month and my mom bought a box of sugary cereal, my siblings and I would set our alarms early to fight for our fair share. It’d be 6 a.m., still dark out, and we’d huddle around the kitchen table and wolf Alpha-Bits in silence, unable to enjoy it because of the stress. You could say our approach to food made us more European, but that’s where the connection ended; we drove a large car, loved ice, and weren’t cool about nudity.

With all of us out of the house now, my parents keep even less in the fridge. Instead, my dad goes to the store once a day to buy a bag of spinach and an orange. “Don’t overbuy,” he likes to say. When my parents came to visit a week after I’d given birth, he called from the store and asked what I needed, but not before saying they weren’t going to overbuy. “Just this once,” I said, ragged from creating his fourth grandchild, “can you please overbuy?”

It’s not a coincidence, then, that the only movie he ever rented for us was the 1968 classic Oliver! , with its most famous line, “Please, sir, I want some more.” We hated Oliver! but it was either watch that or the only two movies we owned— Aladdin , which we’d seen 4,000 times, or Jesus of Nazareth .

While he refused to let food go to waste (“Put an egg on that and you’ve got breakfast”), my dad also refused to ask for a doggie bag when we went out to eat, as he didn’t want it to look like he was carrying a trophy. This was rarely an issue, as he’d forgo ordering his own entrée to eat the scraps from our grilled cheeses. The only food he openly indulged in was Parmesan. Whenever we had pasta, his plate looked like winter.

Before his 16 th birthday, like she did for each of her nine sons’ birthdays, my grandma asked my dad what he wanted for dinner. “Make it easy on yourself, Mom,” he said. “I’m happy with anything except leg of lamb.” She nodded, half listening, a different son already demanding her attention or discipline. The following night when he sat down to dinner, his mother smiled at him above a steaming and unmistakable platter of leg of lamb.

He ate it, not wanting to seem unappreciative, grateful at least for the new driver’s license in his wallet that would soon lead him to freedom.

He knew even then that it’s not things but experiences that lead to happiness, which was prophetic—the man has never been able to sit still. “Where’s Dad?” we always said, a constant refrain, as if our house had a heartbeat. The king of errands, he was never not just running out. If it was a Saturday, and I’d finished my chores (dusting between the slats of the dining-room chairs or washing the bathroom floor on my hands and knees), he often took me with him.

We went to the library for more Mafia books, to the dry cleaners for his dress shirts, and to the meat market, where people called Bob sold things called butt steak. I spent a good deal of time walking the wooden floors of Ace Hardware, where my dad went for grout-related matters or to find replacement light bulbs for my mom’s old lamps. He’d hold up the burned-out bulb to 20 different ones on the wall, trying and failing to find an exact match for a light fixture made in the ’40s. “Why don’t you just … ask someone?” I suggested like a fool, not yet understanding that a man doesn’t ask for help in a man store, just like a woman wouldn’t go into a Sephora, hold up an eyelash curler, and say, “Now what’s this here doohickey for?”

When our town got a Whole Foods, we’d go for the seasonal strawberry or fresh-squeezed orange juice, but the primary purpose was to stalk the store for free samples. We could usually count on cheese, as one can in life, and my dad would walk past the counter multiple times, each time pretending he hadn’t been there yet. Well, what do we have here? he seemed to say as he speared his fourth piece of Gouda. If the samples were lacking, he’d drive me through McDonald’s with the condition that he have a bite or five of whatever I ordered. “Tax,” he called it.

Thankfully my dad’s restless body syndrome extended past weekend errands into summer vacations, and every July we got away, driving east to the Outer Banks. If it was convenient, we’d stop by a state park to picnic on an ironed tablecloth. If it was out of our way and only half of us wanted to go, we went to a Civil War battlefield. We’d pile out of the hot van into a hot visitor center, some of us reading every letter Robert E. Lee wrote to his son, pushing every audio button for renditions of the rebel yell or the Sullivan Ballou letter, while others (me) fondled the spokes of an old cannon, faint from the stink of artifacts—muskets, prosthetic limbs, the yellowed petticoat of a teenage widow. Outside we walked through overgrown grass to an oak tree where 30 soldiers fell, to the tune of my brothers in their own combat. “The Battle of Shiloh has nothing on the Battle of Antietam, are you kidding me?”

Once we arrived at the beach, my dad sustained by fry tax, he unlocked the house and let us fly in to fight over rooms. He took off his shoes and walked down to the water, where he stayed for the next seven days. He’d jog along the surf, noting houses he could buy if he wanted to, or head directly into the waves, the steady crashing a welcome respite from the sound of the Metra. He’d come back up to see my mom, tan, and his kids, white as Parm in SPF 30, spread across the sand, disappointed to find that we’d finished the bag of chips he’d finally allowed us to buy, but mostly, tragically, happy with what he had.

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A ship called Quest —

Shackleton died on board the quest ; ship’s wreckage has just been found, "his final voyage kind of ended that heroic age of exploration.".

Jennifer Ouellette - Jun 13, 2024 10:15 pm UTC

Ghostly historical black and white photo of a ship breaking in two in the process of sinking

Famed polar explorer Ernest Shackleton famously defied the odds to survive the sinking of his ship, Endurance , which became trapped in sea ice in 1914. His luck ran out on his follow-up expedition; he died unexpectedly of a heart attack in 1922 on board a ship called Quest . The ship survived that expedition and sailed for another 40 years, eventually sinking in 1962 after its hull was pierced by ice on a seal-hunting run. Shipwreck hunters have now located the remains of the converted Norwegian sealer in the Labrador Sea, off the coast of Newfoundland, Canada. The wreckage of Endurance was found in pristine condition in 2022 at the bottom of the Weddell Sea.

The Quest expedition's relatively minor accomplishments might lack the nail-biting drama of the Endurance saga, but the wreck is nonetheless historically significant. "His final voyage kind of ended that Heroic Age of Exploration, of polar exploration, certainly in the south," renowned shipwreck hunter David Mearns told the BBC . "Afterwards, it was what you would call the scientific age. In the pantheon of polar ships, Quest is definitely an icon."

As previously reported , Endurance set sail from Plymouth, Massachusetts, on August 6, 1914, with Shackleton joining his crew in Buenos Aires, Argentina. By January 1915, the ship had become hopelessly locked in sea ice, unable to continue its voyage. For 10 months, the crew endured the freezing conditions, waiting for the ice to break up. The ship's structure remained intact, but by October 25, Shackleton realized Endurance was doomed. He and his men opted to camp out on the ice some two miles (3.2 km) away, taking as many supplies as they could with them.

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Compacted ice and snow continued to fill the ship until a pressure wave hit on November 13, crushing the bow and splitting the main mast—all of which was captured on camera by crew photographer Frank Hurley. Another pressure wave hit in late afternoon November 21, lifting the ship's stern. The ice floes parted just long enough for Endurance to finally sink into the ocean, before closing again to erase any trace of the wreckage.

When the sea ice finally disintegrated in April 1916, the crew launched lifeboats and managed to reach Elephant Island five days later. Shackleton and five of his men set off for South Georgia the next month to get help—a treacherous 720-mile journey by open boat. A storm blew them off course, and they ended up landing on the unoccupied southern shore. So Shackleton left three men behind while he and a companion navigated dangerous mountain terrain to reach the whaling station at Stromness on May 2. A relief ship collected the other three men and finally arrived back on Elephant Island in August. Miraculously, Shackleton's entire crew was still alive.

This is the stern of the good ship <em>Endurance</em>, which sank off the coast of Antarctica in 1915 after being crushed by pack ice. An expedition located the shipwreck in pristine condition in 2022 after nearly 107 years.

Shackleton’s last voyage

By the time Shackleton got back to England, the country was embroiled in World War I, and many of his men enlisted. Shackleton was considered too old for active service. He was also deeply in debt from the Endurance expedition, earning a living on the lecture circuit. But he still dreamed of making another expedition to the Arctic Ocean north of Alaska to explore the Beaufort Sea. He got seed money (and eventually full funding) from an old school chum, John Quillier Rowett . Shackleton purchased a wooden Norwegian whaler, Foca I , which his wife Emily renamed Quest .

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Scarlet witch is still essential to 1 mcu story, even after her death confirmation.

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MCU's Biggest Multiverse Challenge Is Solved By Scarlet Witch's Revival & Return In Wild Marvel Theory

Scarlet witch's death & villain arc will be fixed during avengers: secret wars according to mcu theory, 10 most unique superpowers in comic book movies.

  • Scarlet Witch's death is confirmed in the MCU but she will play a pivotal role in Vision's return.
  • Vision Quest, a Phase 6 TV show, has to address Scarlet Witch's impact and legacy as part of Vision's life.
  • Scarlet Witch may also return in Agatha All Along and Avengers: Secret Wars as a variant character.

Despite the confirmation of her death in the Marvel Cinematic Universe , Scarlet Witch (Elizabeth Olsen) is still essential to one upcoming story. As the MCU keeps expanding, more characters are meeting their fates to make way for new ones, while others who haven’t been seen in a long time are being given an opportunity to shine. The brand of Marvel Studios TV shows within the MCU has given this universe a chance to focus on a variety of characters and expand their stories, all of them having some level of impact on the MCU’s movies.

Kicking off the MCU’s TV branch was WandaVision , in 2021, which brought back Scarlet Witch and Vision (Paul Bettany) after his death in Avengers: Infinity War and the events of Avengers: Endgame . The events of WandaVision directly impacted Wanda's story in Doctor Strange in the Multiverse of Madness , while the current version of Vision, White Vision, disappeared at the end of the show. Unfortunately, Scarlet Witch died at the end of Doctor Strange and the Multiverse of Madness , but thanks to Vision’s upcoming TV show, she can still return, as she will be essential to Vision’s journey.

A new Scarlet Witch theory could pose a huge threat to many MCU heroes, but may be the only solution to one of Marvel Studios' biggest challenges.

Marvel Has Confirmed Scarlet Witch's Death

Scarlet witch died at the end of doctor strange in the multiverse of madness.

WandaVision made some shocking reveals about Wanda as she struggled with grief following Vision’s death in Infinity War , her return along with half of life in the universe, and the Battle of Earth in Avengers: Endgame . Wanda brought Vision back as part of the creation of the Hex, an energy field created by her chaos magic that isolated a whole town and its residents and left them under Wanda’s manipulation. WandaVision also saw Wanda’s transformation into the mythical Scarlet Witch, but with the destruction of the Hex also came the end of her illusion of Vision.

Scarlet Witch destroyed all copies of the Darkhold throughout the Multiverse and the Darkhold Castle collapsed on her

However, Vision was rebuilt from the remains of his original body and White Vision was born. Wanda’s Vision transferred his memories to White Vision, who declared himself to be the true Vision before departing. Scarlet Witch returned in Doctor Strange in the Multiverse of Madness , where she used the Darkhold to sleepwalk through different timelines to get back what she lost in WandaVision : her family. Ultimately, at the end of Doctor Strange in the Multiverse of Madness , Scarlet Witch destroyed all copies of the Darkhold throughout the Multiverse and the Darkhold Castle collapsed on her.

As the MCU has become known for its death fakeouts and the multiverse allows dead characters to return in some way, Scarlet Witch was believed to have survived the collapsing of the castle, but her demise was confirmed in the book Marvel Studios' The Marvel Cinematic Universe: An Official Timeline . Scarlet Witch’s death has become one of the most disappointing ones in the MCU, but she’s still needed for one story: Vision’s return in the TV series Vision Quest .

The premature death after Scarlet Witch’s villain arc may be fixed in the MCU, specifically in Avengers: Secret Wars according to one Marvel theory.

The MCU's Vision Quest Needs Wanda's Return

Vision quest is the best way to bring wanda back.

The MCU’s Phase 5 is set to close with Thunderbolts* , with The Fantastic Four kicking off the still-short Phase Six that will close the Multiverse Saga. On the TV side, the only TV show set as part of Phase 6 so far is Vision Quest , WandaVision ’s second spinoff after Agatha All Along . Paul Bettany is confirmed to return as White Vision and the series is projected for a 2026 release on Disney+. Plot details about Vision Quest are currently unknown, but given White Vision’s story in WandaVision , it’s expected to continue his mission to learn more about his existence and purpose.

Scarlet Witch doesn’t have to be resurrected to be part of Vision Quest , as she can return in flashbacks.

Despite being a TV show focused on White Vision, Scarlet Witch’s death will have to be addressed , along with its impact and her legacy as part of Vision’s life. Scarlet Witch doesn’t have to be resurrected to be part of Vision Quest , as she can return in flashbacks as part of Vision’s memories and to explain more about their past (especially during her time in the Hex) or even as a vision. White Vision’s connection to Wanda should be key in his quest to rediscover his humanity thanks to the strong bond between them, and through this, the MCU can also (finally) do justice to Scarlet Witch.

Where Else Scarlet Witch Can Return In The MCU

The mcu will continue to expand.

Out of all the known movies and TV shows in the rest of the Multiverse Saga, Scarlet Witch is most likely to return in Agatha All Along . Just like in Vision Quest as explained above, Scarlet Witch could return in flashbacks of visions, and her return became more likely after the trailer for Agatha All Along reportedly includes mentions of Wanda. On the movie side of the MCU, Scarlet Witch could return in Avengers: Secret Wars , though not as the same Wanda everyone knew. Instead, a Scarlet Witch variant could team up with the other heroes to face the villain who is threatening the multiverse.

Vision Quest

Marvel Studios' Vision Quest is a limited series set in the MCU and released on Disney+. It reveals the fate of Paul Bettany's resurrected Avenger, which was last seen fleeing Westview at the end of 2021's WandaVision. After the original synthezoid died at the hands of Thanos in Avengers: Infinity War, his body was reassembled by the secret organization SWORD, and his consciousness was restored by Scarlet Witch's magically recreated version of the robot.

Vision Quest

  • Scarlet Witch

Marvel Cinematic Universe

SNYDE | Chef Gordon Ramsay says bike helmet ‘saved my…

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journey return quest

SNYDE | Chef Gordon Ramsay says bike helmet ‘saved my life’ after bad accident

Gordon Ramsay attends the 2024 Fox Upfront at The Ritz-Carlton Nomad on May 13, 2024 in New York City. (Roy Rochlin/Getty Images)

For Father’s Day the acclaimed food magician exhorted every single cyclist, be they children, “new fathers, old fathers, middle-aged fathers,” to protect their heads.

“This week I had a really bad accident while riding my bike in Connecticut,” he wrote on Instagram, alongside a video. “I’m doing ok and did not break any bones or suffer any major injuries but I am a bit bruised up, looking like a purple potato.”

As he spoke, he lifted his white chef’s coat to reveal a lurid, eggplant-hued hematoma covering almost the entire left side of his torso, followed by snaps of his “before and after” helmet that was smashed up in the accident.

View this post on Instagram A post shared by Gordon Ramsay (@gordongram)

“Honestly, you’ve got to wear a helmet,” Ramsay said. “I don’t care how short the journey is. I don’t care that helmets cost money. Even for kids, you’ve got to wear a helmet.”

Wearing a helmet “ reduces the chances of head injury by 48% , serious head injury by 60%, traumatic brain injury by 53%, face injury by 23%” and decreases death or serious injury by 34%, according to a 2015 National Institutes of Health study cited by New York-Presbyterian Hospital.

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COMMENTS

  1. Return (Aaron Becker's Wordless Trilogy, 3)

    —Washington Post The dazzling, wordless picture-book trilogy that began with "Journey" (2013) and "Quest" (2014) comes to a rapturous conclusion with "Return" (Candlewick, 40 pages, $15.99), as Aaron Becker brings children ages 4-9 back to the hushed, lantern-hung woods and fantastical turrets and waterways of a marvelous realm ...

  2. Aaron Becker's Wordless Trilogy 3 Books Collection Set (Journey, Quest

    An ordinary child steps through a portal into a luminous and magical landscape, beginning her quest toward an uncertain destiny. In this special boxed set, three connected, wordless tales showcase the exquisite imagination and artistry of Aaron Becker, whose auspicious debut, Journey, was awarded a Caldecott Honor.

  3. The Journey Trilogy: Becker, Aaron, Becker, Aaron: 9780763695378

    The Journey Trilogy. Hardcover - November 7, 2017. Get swept away on a breathtaking journey. . . . Now you can experience the entire trilogy by Caldecott Honoree Aaron Becker in one beautiful boxed set. An ordinary child steps through a portal into a luminous and magical landscape, beginning her quest toward an uncertain destiny.

  4. Return (Journey Trilogy #3) by Aaron Becker

    This combined review of Journey, Quest, and Return also appears on my blog, Read-at-Home Mom. The young girl who stars as the central character in this wordless picture book trilogy by Aaron Becker begins Journey feeling bored and left out amidst her busy family's other obligations. After asking each member of the household to spend time with ...

  5. Journey trilogy aaron becker 3 books collection set- (journey,quest,return)

    Quest (Journey Trilogy 2) A follow-up to Aaron Becker's Caldecott Honor picture book debut, Journey, this is another visually stunning, wordless adventure story featuring two friends and their magical markers. In the city park, the pair are startled by the sudden appearance of a king, who thrusts into their hands a map and some strange objects. ...

  6. The Journey Trilogy

    The Journey Trilogy. In Books, Inside the Book by Mel SchuitAugust 8, 2016. The brilliance of Aaron Becker's Journey trilogy ( Journey, Quest, and Return) goes beyond the quiet beauty of the individual stories and the not-so-quiet beauty of the illustrations. Rather, the brilliance lies in the visual journey Becker allows his readers to take ...

  7. Journey Trilogy by Aaron Becker

    The Journey Trilogy. by Aaron Becker. 4.79 · 123 Ratings · 21 Reviews · published 2017 · 5 editions. Get swept away on a breathtaking journey. . . . No…. Want to Read. Rate it: Journey (Journey Trilogy #1), Quest (Journey Trilogy #2), Return (Journey Trilogy #3), and The Journey Trilogy (Journey Trilogy #1-3)

  8. Aaron Becker » RETURN

    "The dazzling, wordless picture-book trilogy that began with "Journey" (2013) and "Quest" (2014) comes to a rapturous conclusion with "Return", as Aaron Becker brings children ages 4-9 back to the hushed, lantern-hung woods and fantastical turrets and waterways of a marvelous realm.

  9. The Journey Trilogy (Journey Trilogy #1-3) by Aaron Becker

    An ordinary child steps through a portal into a luminous and magical landscape, beginning her quest toward an uncertain destiny. In this special boxed set, three connected, wordless tales showcase the exquisite imagination and artistry of Aaron Becker, whose auspicious debut, Journey, was awarded a Caldecott Honor.

  10. Return: Amazon.co.uk: Becker, Aaron, Becker, Aaron: 9781406373295: Books

    Return. Paperback - 3 Aug. 2017. The eagerly-anticipated finale of Aaron Becker's wordless trilogy - a spectacular, suspenseful and moving story that brings its adventurer home. Aaron Becker, creator of the award-winning Journey and its stunning, celebrated sequel, Quest, presents the final chapter in his luminous, wordless fantasy.

  11. A Wordless Journey, Quest, and Return

    Journey ends with the beginning of a friendship; a vivid purple bird in the magical world leads the girl back to its creator, a boy with his own piece of chalk. This story ends with them cycling off together, in search of further adventures. Quest picks up right where Journey left off; caught in the rain, the boy and girl are surprised by a man ...

  12. Book Review: Journey (2013), Quest (2014), and Return (2016) by Aaron

    Book Review: Journey (2013), Quest (2014), and Return (2016) by Aaron Becker The young girl who stars as the central character in this wordless picture book trilogy by Aaron Becker begins ...

  13. Quest from the Journey trilogy by Aaron Becker

    Quest by Aaron Becker - Orchestral Score by Rob DaviesSynopsis:A king emerges from a hidden door in a city park startling two children sheltering from the ra...

  14. All Puzzles for Grimmaw Clan Reputation Quests : r/AFKJourney

    All Puzzles for Grimmaw Clan Reputation Quests. Guide. Hey everyone, I've seen TONS of people asking for solutions to these backpack quests and I compiled a ton of images of different ones you might encounter as the days go on. If we find new ones as well, I will get them added to the pinned comment on the video as well!!!

  15. Journey, Quest, and Return by Aaron Becker Lesson Plans & Activities

    A guided reading or interactive read aloud lesson plan bundle for a 3 week unit for the wordless books Journey, Quest, and Return by Aaron Becker. Great trilogy for examining character development. Lessons and activities focus on: close reading for patterns. summarizing. describing character feelings and traits. analyzing foreshadowing. inferring.

  16. Reputation Quest Puzzle : r/AFKJourney

    Huge swathes of Siberia engulfed in wildfires, online users issue a plea to authorities

  17. Journey, Quest, and Return by Aaron Becker Lesson Plans & Activities

    Journey, Quest, and Return are the titles in English and can be found under the same title in Spanish and the lesson lends itself for either English, Spanish, French or dual language / dual immersion instruction. This wordless book is great for vocabulary development. This lesson is focused on a theme of patterns, summarizing, character ...

  18. Hero's Journey: Get a Strong Story Structure in 12 Steps

    The Hero's Journey is a timeless story structure which follows a protagonist on an unforeseen quest, where they face challenges, gain insights, and return home transformed. From Theseus and the Minotaur to The Lion King, so many narratives follow this pattern that it's become ingrained into our cultural DNA.

  19. Hero's journey

    Illustration of the hero's journey. In narratology and comparative mythology, the hero's journey, also known as the monomyth, is the common template of stories that involve a hero who goes on an adventure, is victorious in a decisive crisis, and comes home changed or transformed.. Earlier figures had proposed similar concepts, including psychoanalyst Otto Rank and amateur anthropologist Lord ...

  20. [Journey Begins] Memories Return

    Quest Region: Eilton Category: Main Story Type: Character quest Level: 1: Next quest in the chain: - [Crossroad] The Ancient Stone Chamber. Show/hide full quest chain - [Journey Begins] Memories Return - [Crossroad] The Ancient Stone Chamber - [Crossroad] Mountain of Eternal Winter - [Journey Begins] Memories Return - [Journey Begins] Memory ...

  21. Ashen Wastes Hidden Quest : r/AFKJourney

    A place to discuss the Meta/Oculus Quest, Quest 2, Quest 3, and Quest Pro Members Online This site lists ALL Quest apps in order of user rating, regardless they are on AppLab or the Main Store.

  22. Quest (Aaron Becker's Wordless Trilogy, 2)

    Aaron Becker, creator of Journey, a Caldecott Honor book, presents the next chapter in his stunning wordless fantasy. A king emerges from a hidden door in a city park, startling two children sheltering from the rain. No sooner does he push a map and some strange objects into their hands than he is captured by hostile forces that whisk him back through the enchanted door.

  23. The Return

    The Return is the second sub-mission of the Trailblaze Mission Roads to the Past Have Long Been Closed in the Chapter In the Sweltering Morning Sun. Find a way to escape this strange space and return to reality Fight: Cocolia, Mother of Deception (Lv. 38) During this mission, almost all game menus are disabled: only the 'Missions' tab is accessible. Choosing to leave the challenge will return ...

  24. A mystery Google gadget with 60GHz Soli radar just crossed the FCC

    Google now has a mystery "wireless device" that features short-range 60GHz radar tech — as well as 802.11n Wi-Fi, Bluetooth, and a "base plate" of some kind.

  25. My Eternal Quest to Find My Present-Proof Dad a Gift He Won't Return

    Ones who, when they receive a thermos you've given them for Christmas, a perfect gift in its father-friendly practicality, will study it at arm's length and say, "Ah, very nice," which ...

  26. Shackleton died on board the Quest; ship's wreckage has just been found

    Shackleton and five of his men set off for South Georgia the next month to get help—a treacherous 720-mile journey by open boat. A storm blew them off course, and they ended up landing on the ...

  27. Scarlet Witch Is Still Essential To 1 MCU Story, Even After Her Death

    The MCU's Phase 5 is set to close with Thunderbolts*, with The Fantastic Four kicking off the still-short Phase Six that will close the Multiverse Saga. On the TV side, the only TV show set as part of Phase 6 so far is Vision Quest, WandaVision's second spinoff after Agatha All Along.Paul Bettany is confirmed to return as White Vision and the series is projected for a 2026 release on Disney+.

  28. Chef Gordon Ramsay says bike helmet 'saved my life' after bad accident

    "Honestly, you've got to wear a helmet," Ramsay said. "I don't care how short the journey is. I don't care that helmets cost money. Even for kids, you've got to wear a helmet."

  29. ProQuest puts AI deeper in the researcher's journey

    In February, ProQuest ™, part of Clarivate ™, launched a beta version of the AI-powered ProQuest Research Assistant in ProQuest One Literature, setting a new standard for the responsible use of AI as a research partner for students.. Now, ProQuest is expanding ProQuest Research Assistant with new AI-driven capabilities that power more effective and insightful interactions with full-text ...